ShipMobileGet the boilerplate
$ pnpm create-shipmobile my-app

Ship an iOS app
Apple won't reject.

The iOS boilerplate that's already Apple-compliant. Build your app on it this weekend and make your first $ — first submission, no rejections.

Get the boilerplate
@ruskydev@SherKhanCodes@hello_code_@nobody_builder@BharadwajaSimh1
★★★★★

4.8 from 23 app builders

🚀
your-app
The app you ship this week
GETIn-App Purchases
4.9 ★
Ratings
4+
Age
#2
Productivity

What a new app costs you
before it does anything

8 hrs wiring Supabase auth + Sign in with Apple & Google

+ 6 hrs building RevenueCat paywalls + receipt validation

+ 5 hrs proxying AI providers and capping per-user spend

+ 10 hrs debugging native-module crashes on iOS 26

+ 4 hrs fighting EAS build config + env injection

+ 6 hrs satisfying Apple's review rules — then resubmitting

+ 4 hrs setting up real-device E2E

+ 12 hrs waiting on rejection appeals

= 55+ hours of plumbing before your first feature 😩

↓ There's a faster way

What's already wired in

Spend your time building your app, not integrating the same plumbing. Click through what ships on day one.

Login that passes review on the first try.

Saves 8 hrs
  • Email + social auth on Supabase, sessions in the Keychain
  • Sign in with Apple ordered first — App Store 4.8 enforced at build time
  • Google OAuth via expo-auth-session
  • Typed Supabase client with Row Level Security
BUILT WITHSupabaseAppleGoogle

From clone to App Store, in one sitting

Watch the whole build — auth, paywall, AI, and a passing preflight — start to submit.

Builders who stopped fighting Apple

Cloned it, shipped on top of it, passed review.

$1,800 MRR in month one. Cloned it Saturday, live on the App Store by Sunday night.

@ruskydev
AI chat app

Approved first try after two past rejections — then cracked the top 50 in its category in week one.

@SherKhanCodes
Affirmations app

Past 300 paying users now. And it skipped me past the EAS and native-module hell that sank my last launch.

@hello_code_
Reminder app

One-time payment

No subscription. Buyer-level GitHub access, forever. Ship as many apps as you want.

Founding price — locked in for early builders. Goes up to the crossed-out price this week.

Starter

$249$349
  • Full boilerplate source — private repo
  • Ship unlimited apps on one license
  • Apple + Google rejection guards (preflight blocks them)
  • Auth, paywalls & onboarding — prewired
  • AI provider adapters (OpenAI, Anthropic, Replicate, fal.ai)
  • Apple native modules, bridged (AlarmKit included)
  • Atomic AI budgets — no surprise bills
  • Maestro real-device E2E on every PR
  • Lifetime updates
  • Skool community access
  • Revenue leaderboard — see what builders are earning

A snapshot of today’s code — no future updates.

most popular

Full

$399$499
  • Full boilerplate source — private repo
  • Ship unlimited apps on one license
  • Apple + Google rejection guards (preflight blocks them)
  • Auth, paywalls & onboarding — prewired
  • AI provider adapters (OpenAI, Anthropic, Replicate, fal.ai)
  • Apple native modules, bridged (AlarmKit included)
  • Atomic AI budgets — no surprise bills
  • Maestro real-device E2E on every PR
  • Lifetime updates
  • Skool community access
  • Revenue leaderboard — see what builders are earning

Founder

$699$999

Everything in Full, and…

Founder access$300 value
Ship your first app with me on the line.
  • 60-min 1:1 setup call on Zoom
  • Direct DM line for your first ship
  • Founder-only repo + v1.1 early access
Only 10 founder seats / month

FAQ

How do I get access after paying?

Lemon Squeezy fires a webhook to our backend, which invites your GitHub username as a collaborator on the private boilerplate repo. You'll get an email from GitHub within ~30 seconds. Accept the invite and clone.

Why is the repo private forever?

The code IS the product. Buyers get permanent collaborator access. We never make the repo public — that would give it away.

What about updates?

Future commits are visible to all buyers as collaborators. Pull them in or rebase whenever you want. We don't force updates.

Refund policy?

All sales are final. Because you get the full source via private GitHub access the moment you pay, the code can't be "returned" — so there are no refunds. Questions before buying? Email us first and we'll make sure it's a fit.

Can I ship multiple apps with one license?

Yes. Buyer-level license — ship as many apps as you want with one purchase.

Why no subscription?

Subscriptions for boilerplates feel wrong. You bought a snapshot of the code; you own that snapshot forever. New features in v1.1+ are still free for all buyers.